This World of Ours is a school project for Visual Design class taught by Erwin Kho. I was tasked with creating mockups for a point-and-click adventure game where the player character is searching for ingredients to make their last meal.
The world I imagined for this game has been long occupied by a hermit crab-like alien species that would use anything as their shell, from a small cigarette pack to skyscrapers.
I was inspired by brutalism and the melancholic films of Béla Tarr and Tarkovsky.